Sto ships with 12 console slots. Players may only equip one of these consoles.

Sto ships with 12 console slots As with all Fleet Holdings, you can get yourself invited to a different fleet's holding that is already upgraded if your own fleet is lacking that particular upgrade. Tier 5: Total 9 console slots, can slot 12 bridge officer abilities in total. Turn Rate consoles are literally the worst thing you can put in a console slot. Make sure you have as many vulnerability locators as you can fit in your tactical console slots, Fleet versions have +1 Console Slot and +10% Hull/Shields but they don’t have the Starship Trait or the Ship Console that comes with the C-Store version. In general, Isomags are only worth chasing (damage-wise) if your ship can slot more Engineering consoles than Tactical. 57K subscribers in the sto community. batteries, holoemitters) and permanent ship devices. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. With the right fighter or runabout type hangars, you can support the shield The Anniversary Event is an annual in-game Special Event which celebrates the anniversary of the launch of Star Trek Online in February 2010. 3 5 3 4 4 3 4 1 6 Console - Universal - Biaxial Graviton Impeller icon. The T3 Nausicaan Vandal Destroyer comes with the Plasmonic Leech which used to be meta before Various tier pages redirect here. While exotic abilities and certain traits or consoles scale with Auxiliary power, energy weapons scale with weapon power, and the Tilly shield scales off shield power, torpedoes and mines do not innately scale with power, so power considerations T6 ships didn't get scaling until Season 17, in May 2019. This is great on any type of build with a hangar, not just torpers. Only 6 of those have 4 Tac Slots (none have higher), and of those, only 3 have 5 fore weapons. This weaponry was originally theorized in the late-24th century as an ingenious way Lukari N'Kaam Scout Ship is a standard yet flexible science ship. You loose There are usually 3 a year but sometimes extra ones. I only have one crafting character also. That being said, there are some T5 ship consoles or T5 skins that can be used on T6 ships. Lobi Na'kuhl Daemosh Science Visual Slots are a feature added with the release of Season 11. Mind you, advanced consoles can also come with increases to your weapons damage, effectively replacing the role your tactical consoles usually would. Borg console on the cheap. If this is your first T6 ship purchase, the following are the "optimal" picks: If you are interested in directed energy weapons (DEW) ship builds, go This console additionally provides a passive bonus to Hull Capacity and a passive bonus to Kinetic and Beam Damage. Template:Playableshipsbytype. setups. If you go 4 ISO mags vs 6 Locators. Also available from the "Ships" tab of the Special Ability: Destabilized Dimensional Rift The Console - Universal - Destabilized Dimensional Rip can be obtained by players of all four factions. Ships with Fleet ship modules are straight upgrades over the similar ship without, and many of the lockbox ships are comparably capable. Slotting an impulse engine, shield, or deflector into one of these slots will override your ship's default appearance or any normally-slotted gear visuals. I also don't remember if the Sirius class (the other Mirror Galaxy X) carries all the consoles either. IIRC the 'refit' designation means that the ship is an upgraded version of another ship of the same tier (1-5 only), with an extra boff ability slot and console slot or so. Based this off the Wiki. Plasma weapons bundle and 12 bank slot key giveaways now hitting the usual sites Engineering consoles improve your ship's performance capabilities. Some of the other traits like scramble fighters are pretty expensive too. tac seat. ) Tactical and Universal console slots should Your ship already has the maximum number of console slots available in-game (11) as it is a Fleet-grade T6. Ha'apax Advanced Warbird: slow, but strong, with a lance and hangar The Deimos Pilot Destroyer is probably, in my estimation, the strongest pilot ship in the game. For OP - originally starship tier was directly related to your char level - you unlocked a new tier every time you went up 10 levels. (All the existing Scout Ships have a fixed Sci commander, and all the Frigates have a fixed Eng This page lists Tier 6 starships by the number of Engineering console slots they possess. The tactical version has the Redirecting Arrays ship trait which can extend the duration of Beam Fire At Will by a 1/3rd of a second every time your ship gets hit; maximum of 15 second extension. def. Both will cost the equivalent of 3000 Zen, since the former would be 2500 Zen + Upgrade Module and the latter is just 3000 Zen. However, unlike regular Consoles, multiple restrictions may apply to Universal Consoles, as they often represent abstractions of specific Ship capabilities: most Universal Consoles may be slotted only once per Ship most Universal Consoles don't have an item level This page lists Tier 6 starships by the number of Engineering console slots they possess. It's 5/2/ex, 5-tac consoles, space for OSSII, has destroyer mastery (like the legendary defiant) instead of escort, and its Immolating Phaser Lance console has both a decent passive (+15. Walker Console +50 Starship Engineering Readiness +10 Accuracy Rating +10 Defense Raiting +13. M. The Fleet version has 58,300 HP, a shield modifier of 1. It's just a science-bent tactical ship, so it has more tactical and science console slots than engineering - if you want more eng slots, you'll have to get another ship, and lose out on either science or tactical slots. 15 50 10,000 • 1 : Long Range Science Vessel Refit: 4 22500 0. Top This page is a list of playable starships with Miracle Worker Specialization seating, capable of utilizing Miracle Worker Bridge Officer abilities. All ships with a Commander Pilot bridge officer seat also have access to Pilot Maneuvers. They get a bunch of bonus power compared to standard ships. With the number of ships (especially on federation characters) available there's of course tons of overlap, but find one that has a balance of statistics and abilities that most interest you, and that doesn't look hideous. Its a very typical engineering-heavy cruiser. 2% from consoles for plasma or phaser or whatever. Can't equip weapons/consoles on the rightmost slots on my ship - single rows work, but if the row has more than one slot, the rightmost one will not accept anything. All ships with a Commander Miracle Worker bridge officer seat also have access to a universal console slot, Cyclical Quantum Slipstream Drive and Innovation Effects. 8% cat1 phaser, +43. This console also provides a passive increase to your Max Universal consoles are a huge source of power for serious builds. the flat bonus 40% damage on the console alone along with the health restore lets you just unload while active. The only exceptions to those rules are: The Dranuur Scout Ship, which only has a fleet version. As far as I can Full-spec miracle worker ships: +1 universal console slot Applying a T6-X upgrade: +1 universal console slot It has 10 consoles but you can get the fleet upgrade version that will have the standard 11. When activated, your starship engages in glorious combat with your target, significantly increasing your kinetic damage resistance and charging directly towards them to break their Experimental Weapons (previously known as Heavy or Heavy Escort Weapons) are a type of starship equipment which can be equipped on certain starships that have an Experimental Weapon slot. 5, With science I figure it will be a little different than with Tac or Eng. Being a standard T5 ship, it doesn't come with a special console, but it does have an experimental weapon slot - the reason I left it out of the primary list is because A) It's a pretty challenging ship to fly for new players, as while the potential for damage is very good for a shoestring budget ship, it will die quickly if you don't have your pilot skills down pat, and B) unlike the other Mission Science Consoles. Star Trek Online Wiki. 1x 100% Off Tier-6 Ship Coupon; 9x Experimental Ship Upgrade Tokens (T6-X) 4x Starship Slots ; This nostalgic bundle of classic offerings will be on sale for 9,375 Zen (25% By LaughingTrendy May 06, 2015, 12:00 PM . 3 Hull Regeneration Obfuscation Screen -For up to 20 Sec (may be deactivated at any time after 3 sec) -Held Plasma weapons bundle and 12 It's a bit squishy. Noticed I have 2 similar Ship Consoles and that the game lets you equip both at the same time. 1000 zen to unlock, say, two slots, and then however many zen to unlock further slots. * See Endnote. unlock ship and you unlock the separatable vessel as a small ship (to fly and use the admiralty card). For the NPC ships, see Federation Science Vessel (Mob). we really need more non-consumable device-slot items in game. You can then add 2 more Crit/H/D consoles. A playable starship's capabilities are largely defined by its tier, which determines the number of bridge officer stations, the rank of those stations, the number of Iirc t6 ships have 11 consoles and fleet grade ships have 12. For other usages of the term, please see Tier. Extra R&D and Yes, I get that the max slots thing is an issue, but allowing reboxing and reclaiming would also allow players who don't have the maximum amount of slots to avoid buying more, and probably wouldn't bring in any income in exchange unless there was an associated Zen cost. It has decent seating for a tactical build. The ships remain more unique and special than the standard c-store ships, but Pretty much all scaling Fleet versions are 100% worth it if its a primary ship. The console is a boost to hangar pets by immediately ranking them up. I'm not arguing against it being done, but this is the PWE Logic that probably stopped it happening in A bunch of the C-Store T5s were called 5. The Phase I honestly don't know why the Acheros is not more popular really, it's an extremely good ship. 4/4 weapons, only 3 tactical console slots, lt. The Reinforced Armaments console gives starship hull and hull restoration which is ofcourse very usefull for a tank build. the Inqury's 8) though it's inertia is also higher and while it has a better hull - it has weaker shields The problem with most ship bundles is that you basically get the same ship 3 times, with the same console and trait, with a different skin and mechanics like innate cloak and singularity ability. T5-U: +1 console slot over T5 equivalent, However, some Miracle Worker-spec cruisers do have 4 tactical console slots and the universal console slot (that comes with being a MW-spec ship) can take a tactical console, so those are virtually in that category as well, just with an For now I have Lukari science vessel with scout ship Instead of the Dorito, consider the boomerang the Fleet Lukari science scout. Only Deflectors, The Universal seats pre-date specialization powers, when they run out of power combinations seats at t5 , they did t6 specialization seats, this prolongs the t6 line of ships without having to do t7 ships, if they make a true universal seat ship , then people won't buy any other ship because that one would be able to do anything, and no profit if no one buys new ships . Eng seats and console slots are the least useful on science vessels, the trait is a weak defensive, and the console is very meh. net, that page doesn't work on your site, so I had to link the old site), and there's only 16 ships that fill that. But, like all high-end premium build options, is it worth it? Does it matter? The answer is no. Each section specifies a given number of slots of Engineering and either Science or Tactical consoles, with the third console type having two Any non-Fleet, non-X T6 ship should come with 10 console slots, discounting the full Miracle Worker bonus universal console. The majority of them have Of the choices you listed, I see the T5-U Sci Oddy (12 BOff seats, 11 Console slots) as the best of the bunch. so the should Fleet grade ones have an extra console slot. Getting a Fleet version of a ship should get you 1 extra console slot over the non-Fleet version. The impulse engine adds a chunk of Borg technology to ONE of the ship's impulse engines, turning the trail from ONLY that engine green. Sorting this list by engineering console slots (sorry stowiki. It is the only fleet T6 ship that comes with a starship trait and a console. All that said, you are definitely doing it wrong. Ar'Kif Tactical Carrier is a solid workhorse; a fairly resilient escort able to stick two scientists if you want using the universal and Science/Pilot seats. ) Then there's lockbox/promo ships. I'm a casual player so I don't care much about ships with specific trait, BOff, console, etc. Best aspect is it gives the n'kaam "pancake" hull configuration to the other (t6) lukari ships, so yay, space barbie. You can thus use Science and Engineering slots for those. Specific ships (e. 4 T6 C-store ships (Shran, Ghemor, Bozeman, Achilles, or cross-faction equivalents) 1 Lobi console (Tachyokinet ic Converter), 1 Lobi trait (The Boimler Effect) 1 Event ship (Bajoran Interceptor), 1 Event device (K obayashi Maru Transponder) 1 Lockbox console, 8 lockbox traits, 4 non-standard doffs, 4 lockbox bridge officer abilities, 2 l It’s funny, because just before I saw this topic, I selected the Sov to use after mastering all other ships I have access to on that toon (not many). 9 1. Power levels are a basic way to boost your ship's effectiveness. Pilot A Universal Console can be placed, as its name suggests, in any tactical, science, or engineering console slot. Players may only equip one of these consoles. Aside from the benefits of individual pieces, the 4pc clicky is a huge boost to damage that lower-tier ships really benefit from, with fewer +damage consoles and weapon slots. T5 ships typically have fewer console slots and don't reward starship traits. Open up your ship window (hit K and on the left of the box that appears is the name of your ship, click that). Fleet ships offer better stats, and can be purchased with fleet modules you can get off the exchange. Traits like Unconventional Systems and Universal Designs make console use central to builds, and consoles like DOMINO and Immolating Phaser Lance are legendary for their damage bonuses. Make sure your ship is fleet quality, meaning it Just wandering if there is a t6 ship that has more the 11 or 12 more console slots? Full spec Miracle-Worker ships (Commander BOff seats) are the only ships right now with 12 consoles: These ships can slot 13 tac abilities, while a 100% universal raider could only slot 12. Share your glorious (or hilarious) in-game adventures T6 Ship Upgrade Expansion Upgrade to T6-X to T6-X2 Unlock an additional Starship Trait Slot, Universal Console Slot, and It's not even past XII yet. At Mk XII uncommon you could be getting 17. I've been thinking on petitioning sto to develop a ship construction method where the player can choose the ship, the weapon slots, secondary deflector, console, and boff load outs. ) However, some ships in the store are fleet grade out of the box, no need to get the fleet version (the T6 Vesta variants, for example. This will cause all affected starships to negate large amounts of damage every few seconds for a short time. You can still find some of the old T5 ships on ↑ Console exclusive purchase. the Inquiry's 5 The LAvenger does have a higher turn rate (12 vs. What I want is to build a custom ship. Power available, output/efficiency of deflector dish etc. Scimitar Unlock Romulan Drone Ships Prometheus it divides itself, console works on T6 versions Ranger Unlocks a skin to the T6 Paladin Avenger Makes a The ships from the big pack are good but nothing special (though the romulan variants look fantatsic). Outside of the science ships themselves - the ones u/neuro1g has listed are all good stuff (multi-mission especially) btw - there's several good endgame options. O (nor should you really expect it to be) but the clicky does a weaker version of a lot of the same buffs, like haste, bonus damage and BOFF cooldowns (for tac only). There is a reason why when Cryptic introduced T6 ships a large part of the player base got pissed because their previously-top-of-the-heap T5 ships were now obsolete. T6 ships have either 10 or 11 console slots (not counting universal slots). The fleet version unlocks Suliban pets as well. It has a Starship trait, a console, and the full 11 science, tactical, and engineering console slots. I'm personally looking in to getting a set of five/six hangar consoles with the same There are no bad ships, only bad ship builds. I want to use it for good consoles and sets for multiple alts The console gives a nice crit chance bonus, and the 3-piece gives you 100% firing cycle haste for 12 seconds. Scout Ship mastery package/Flanking that the Dranuur has Hangar of the Palatine/Eternal Molecular Reconstruction gimmick of the Eternal/Verne/Nautilus Extra console slot of the Miracle Worker ships Spore-Infused Anomalies (C-store, Somerville Intel Science Vessel) is a very strong contributor to damage. The majority of them have been Cruisers, Battle Cruisers and Warbird Special Ability: Deploy Photonic Cannon Console - Universal - Photonic Cannon is obtained by the players of all factions from the Janeway Command Science Vessel. Tier 6 ships were added with the Delta Rising expansion (Oct 2014), when the level cap was increased from 50 to 60, and they were the new end-game ships. but for Science it'll probably be using these No ship has more than 2 spec seats, so let's look at the possibilities: 8 slots - this would mean two commander-level command seats. (To bad the T6 Andorian Kuthar Pilot Escort Wing Torpedo The T3 Temporal Escort (Perseus) comes with the M6 Computer console, which is not as good as the D. Explore. Four of the engineering consoles affect your ships individual power settings by boosting a single option. eg: the T5 Sovereign has a refit version, the Regent, which has a fleet This console provides a passive boost to Maximum Shield Subsystem Power, Drain Expertise and Shield Capacity. When looking at ships' stats for DPS, you want more Tactical and Universal seating (6-7 Tactical powers is ideal for a DPS-focused build, at least until you get the resources to invest in the expensive stuff to reduce the number of seats needed) as well as Tactical consoles and weapon slots (5 forward weapons and 8 total weapons are ideal, though very few ships with a But when Jonathan went through the game data he found there was like 3 ships with max console slots and hanger bays, but something like 20 with max eng slots and 1. There are a few ships with two commander-level seats, but none where both of those seats are command spec. Kind of a pita when it happens, We have 6 starship traits & 12 consoles on most starships, so if we can have a console serve the same purpose as a starship trait, it is generally a worthwhile trade to get a strong starship trait in its place. There aren't too many ships that can do that to begin with. The C-Store version also gives a pretty big FSM discount, costing only 1 FSM vs the 5 it would normally cost. It looks like a glow-y rainbow-y boomerang. Both have 2 Ensign BOFF seats but Type 7 has one Eng and Delta has Sci. However, I strongly recommend the T6 Presidio (13 BOff seats, 11 Console slots) instead. (That said, Phaser is the easiest to build for - meaning availability of consoles, sets, and non-standard weapons - followed by Disruptor, Polaron, and Antiproton Plasma and Tetryon are the hardest. The universal console adds the clusters of Borg nodes around the ship. 4 1. There are both consumable (e. Not all ships are worth it, Plasma weapons bundle and 12 bank slot key giveaways now hitting the usual sites upvotes I usually buy 1 or 2 Fed Ships in the C-store and I'm wondering what's good. The T6 wills have an advanced version of the same console with some added passive bonuses. Note that some of the summon-other-ships clickable items such as Hur'q Signaling Device aren't actually devices. the Inquiry's 4 and the LAvenger's 4 eng console slots vs. The Akira, since Thunderchild is already in use, will probably further the anime references of Alita and Armitage The few remaining KDF boxes are over 80 mil on console and the ship it comes on is a lock box ship, the Mirror Strike Escort 2-300 mil. png: 6 0. If you use the Trilithium Enhanced weapon (Turret or omni beam) Plasma weapons bundle and 12 bank slot What 'Event Campaign III' Premium Starship Choice should I consider, if I am looking for the best chance at improving Survivability, via either Trait or Console? I ask specifically about premium/lockbox/event Starships, because I figure zen But, you can also see other tac oriented ships like battle cruisers and dreadnought and warships to use more efficiently. It generally shares the same kitbash options and counts as the same ship for ship-restricted consoles, and also has a further upgraded fleet version. The Sentry Mode Universal Console calls in Ba’ul Sentry Vessels to assist you in combat. I use that to quickly identify which ships are equivalent to Fleet T6, as some of the C-Store ships fall into that Both of these ships have 4 fore weapon slots, though they differ in the following areas: Titan has 7 total weapon slots, the Science Destroyer Tact Mode gimmick, and LtC Command for the option of turning this ship into a KineTorp hybrid boat. PC players must purchase a lifetime subscription for cash directly. Starships may have from as few as one (Runabout) up to five device slots. The Khaimas/tac version has more room for firing modes for sci torps, and a decent console. There are four basic batteries that repair a disabled subsystem and give it a short-term power boost, and are This page is a list of playable starships with Pilot Specialization seating, capable of utilizing Pilot Bridge Officer abilities. Outside a few ships, there's just no reason to get a C-store ship when the Fleet version is superior. The plan (I think) is to fill all the Tac/Uni slots with Vulnerability Locator Full Ico set in general can really help a low-tier ship shine. If you are flying an Engineering-heavy ship, then it's up to you if the effort or cost is worth the small increase in damage you'll get. The Toplist: Suliban Silik Carrier: not exactly a Romulan ship, but 8 weapons and two hangar bays makes this a beast. , can be modified through the use of engineering consoles. When they make a T6 version of an old T5 Lobi or Lockbox ship they retire the old version and the console. 15 30 3,000 : Cnidarian Defender: 6 The 12th console slot in Miracle Worker ships is a universal slot which mean you an place an engineering, science, tactical or universal console in that slot. It's an extra tactical console slot, letting it have up to 6 tac consoles with an X upgrade, and a bit more defensive stats. They get access to the MW Boff powers, which include Mixed Armament Synergy and Narrow Sensor Bands, both of which grant substantial amounts of CatB damage buffing. Each section specifies a given number of slots of Engineering, Science and Tactical consoles from highest to lowest, with the third smaller console type having two possibilities, the higher This page lists Tier 6 starships by the number of Tactical console slots they possess. Below is a summary of what each of these consoles do: Console – Universal – Subspace Eddy. Meanwhile Universal slots will take ANY console; use Miracle Workers are strong ships, and I suspect we'd all still use them regardless because of the extra console slot, but it wouldn't surprise me if almost no one actually pays attention to their Innovation panel, rotates as normal, and occasionally blasts out plasma waves by accident. Free up two console slots. 1 and 11 console slots. Ceaseless Momentum is a fantastic Torp trait, but does nothing for Science. Then you can add on another third by using the universal console slot for a tactical console. The only two exceptions are the Mirror Guardian (10 Otherwise, no. Both are really good ships. Armor Vulcan D'Kyr 3/3, sec. Altamid if you have it or have plenty of lobi. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. This console may be equipped on any ship in any Delta has more hull. These ships normally are fleet level but there are a couple exceptions that have fleet versions. There is no non-fleet variant so this is the only way to get this ship. O. I also think that the Mirror ships are 5/3 on their weapon slots, IIRC. (At most, it's probably 10-12%). My reason is simply boiled down to console slots. (11 total, 12 on a MW full spec. This ship is more for the looks than anything IMO. ) This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. My current ship has 4 device slots but I can only get 2 things to put in them. I. 5. 8 shield pen (1/3 of lorca's)) and a pretty Ship devices allow for an ability to be operated independently of one's career path or bridge officers. . atlas prototype dreadnaught (roms and kdf can yank it out of a console box via infinity) the dynamic power redistributor basically can make even "weak builds" work. Projectile builds, however, are fairly non-reliant on power. That leaves us with our 4 Engineering console slots to fill. Most ships do not have an Experimental 10% extra hull and shields and an extra console slot on the fleet ship. ↑ 2. Made a list of consoles that can be equipped on any ship, that fire torpedoes. 5 because of their extra console slot, as were a lot of lockbox ships. Each section specifies a given number of slots of Engineering and either Science or Tactical consoles, with the third console type having two Ships can have up to 13 console slots - up to 11 in the professions (Tier 6 ships usually have 5 in their preferred profession and 2-4 each in the other two), a universal slot IF With four tactical console slots and an impressive list of included consoles, you can create a DPS ship to be reckoned with. Player may only equip one of these consoles. This console can be equipped on any ship and can be put into any console slot. Extra console slots are always welcome, and fleet modules are free via rep. The bundle contains five ships, including exclusive costumes and extra items, such as [Master Key]s and Of the trio of MMSVs, I find the Ihgomas and other eng variants the least appealing. That's half again as much. This was in an era when the C-Store ships below T5 were also called . Tac you want all Locators (or exploiters, depending on your crit). If you have the Type 7 it will do really well but because of Lexington: This ship is really something else, 13 console slots with 6X upgrade, hangar, MW ship gimmick, 8 weapon slots in 4-4 setup and the bridge officer layout is quite easy to work with, can get all my staple abilities + throw on a gravity well for abit of easy grouping to. Criteria is simple. The universal console in addition to the 5 tactical console slots is a pretty nice but you'd have to stick with phasers to get the most out of it. Lockbox Tier 5: Total 10 console slots, can slot 12 bridge officer abilities in total. Ordinarily you can fill pretty much all non-tactical console slots with 15% or more boosts to a specific energy type, and most ships have more non-tactical consoles than tactical console slots. E. The one you want procs on Hull and Shield heals. Faeht Intel Warbird: fullspec intel and enhanced battle cloak gives this zippy ship lots of fun options and plenty of power despite its age. Release date: February 9, 2017The Gorn Ihgomas-class Multi-Mission Strategic Vessel is a Tier 6 Multi-Mission Science Vessel which may be flown by Klingon Defense Force characters, including Klingon Empire-aligned Romulan This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. The Yorktown and Geneva are cruisers. When activated, 10 Ba'ul Sentry The Kelvin Timeline ships has the Command Cruiser (Kelvin Enterprise), the D4x (an amazing Bird of Prey), the T'laru (again, an amazing carrier), the Vengeance or Jellyfish (though the Vengeance completes a set), the Kelvin Destroyer, and Kelvin D7 (these last two are technically mirrors of each other, but it's a really versatile pair of ships, with a universal Commander slot. Oh, and it has 4 tactical consoles foe a Sci ship. Excellent write-up. As such, I went with a Support Carrier and the Achilles console. This page and related pages list Tier 6 starships by the number of console slots they possess. 32 votes, 30 comments. These are mainly for By LaughingTrendy May 06, 2015, 12:01 PM . Extra slots are available for requisition through some fleet stores. 12 0. Another thing about collecting the different ships is that you gain all the different skins for Kit-bashing. The LAVenger has 5 tac console slots vs. The system was made way back when T5 was the top level of ship which would cost 2500 zen. The Swarmer Matrix and the Harmonic Yield Distribution via Radial Aperture. which is worth more to me This isn't right unless you're comparing a Fleet Avenger vs a non-fleet Arbiter. Advanced (MK 15 does 50% or so more damage than Mk 12) and consoles that boost damage (along with set bonuses) and most importantly, your critical hit chance. If we look through reputation consoles, there are a lot of available options. Terran trailblazer is science warship with 4 fore 3 aft, Sci ship that can equip dual heavy cannons, and is command ship spec with mw as secondary seat. I would get the plasma torpedoes but wow, that drive from 14 to 15 is a slow one even with three lab researchers going at it. Possessing a dedicated tactical bridge officer With an eye towards value and power, this list will give you all you need to know to hit the late game in Star Trek Online! Thanks to changes made to the game, you can stay Each of the above Pilot Ships is equipped with a universal console. Lastly there is the Experimental Upgrade that can be applied to any T6 ship to upgrade 3 Tactical, 3 Engineering, 4 Science console slots; Unique Console: Warhead Module Plasma (part of the Stealth Fighter Set) Commander Tactical, Ensign Tactical, Lieutenant The Legendary carries all the console sets. This blog will cover these ships’ stats, console abilities, set bonuses and their starship traits. - Terran Cygnus Battlecruiser (12th Anniversary Terran Bundle, T6). Because it’s an assault cruiser, it gets 4 tactical slots. The Lexington is stronger for pure beam builds but the Gagarin is still the best 5/3 store ship, so if you like the Gagarin, and want the best version possible, it's a great purchase. i do not fly the best config'd ship, im always trying to make refinements and improvements to the If your ship has the ability to slot DHCs, you can use the 3-piece Stealth Fighter Set to give any of those ships a battle cloak, assuming that you're willing to give your ship a quad phaser, but the trade-off is that you're now using two console slots (only one of which actually does anything on its own aside from providing a cloak) to get this ability. Most players stack one type of tactical & science console, and leave Starting with the introduction of the Tholians in Season 6, the [Nukara Web Mine Launcher] and [Console - Universal - Tholian Web Generator] plus two ship supports to fill the slots (yes I know you can use them from the inventory but it saves space) Plasma weapons bundle and 12 bank slot key giveaways now hitting the usual sites I. 20 Shields, 12 turn, 0. The Intel bundle is the three oldest T6 ships in the game, and it shows. Part of the Odyssey family of ships - the mascot vessel for the entire game and class of starship for the Enterprise F - it looks great, is a strong ship for a tanky beam-boat (a ship that uses almost all beam arrays to broadside attack with as many possible weapons at once), and again, comes with an excellent Starship trait, Supercharged Weapons. 0 2. Their full spec mechanic is pretty well useless since it won't get a chance to stack, and their boff layouts are very limited in universal slots, which particularly makes the Phantom poor (just like the T5 escorts, the Hestia, all the ones with too many tac ability slots to use). This console may be equipped in any console slot, on any Son'a The deflector dish just adds the spikey Borg tech to the dish. Sphere Builder Arehbes Destroyer is the only way to get ahold of the similarly names frigate hangar pets (this destroyer and one of the t6 sphere builder ships with a hangar bay are the prerequisites You also end up with torp damage and science damage fighting over ship trait and console slots. The +12. You want Impulse Engines from the Competitive Reputation. 20 impulse, 50 inertia Cmdr Sci/INT, LtCmdr Looking at what fits the criteria - 3+ variants, including an extant T6 and being notable "hard canon" ships - I'm thinking, assuming they do another four-ship bundle like the 11th, the Akira, the Nebula, and the Mogai are the three likeliest candidates for Legendary status. Doesn't exist. 5% cooldown reduction on Intel abilities is well worth a console slot, the +20% Special Ability: Phase Shift The Console - Universal - Phase Shift Generator is obtained from the Kar'Fi Battle Carrier ( or Zen Store, 2,000 , cross-faction Tier 5). Some are good, but not all. Only one of these consoles may be equipped on a ship at a time. Tooltip: Mark Foe for 20 sec; When receiving 'good' ship depends what you mean. 5% from those cannon consoles, or you could be getting 26. Strongest Sci trait imo. So use Engineering team, Science Team, and/or if he drydocks event ship and discards the console , he would have to discard the ship to reclaim the console again and to have to level the mastery from start (the trait will be unlocked but the first 4 levels will have to be leveled again) - there is the dilithium store reclaim tab that allows you to reclaim the universal consoles from those ships , so no need to have them in bank , or to Don't forget the lexington has 12 consoles slots by default (1 universal slot) with T-6x 13 console slots, more subsystem bonus power, more turn rate (5,5 vs 8) and drifts a but with the addition of the Vanguard Specialists trait from the Legendary Jem'Hadar Vanguard Pilot Attack Ship I can get 100% uptime on Surgical Strikes 3. 5s. The effect can be stacked, so multiple consoles of the same type can be used. If you have the money, it's well worth picking up the Keldon to get the Disruptor Lance (which can be used on any Cardassian ship). NOTE that any consoles marked "Universal" may be placed in any slot. The Terran Empire has spent a great deal At least 5000 Zen for 1 (one!) fully upgraded Ship! Back when I started with STO, Fleet-T5 was the best what you can get! A T5-Ship costs 2000 Zen, and when you want the little extra power + console-slot, you brought a fleet-module for Fleet ships are just better. Each section specifies a given number of slots of Tactical and either Engineering or Science consoles, with the third console type having two Miracle Worker ships have one more console slot than any other type of ship. 19 50 900 : Elachi Sheshar Command Dreadnought Cruiser: 6 48300 1. These have the same 11 base consoles, but also generally have multiple spec seats. Ships that have 10 consoles have a fleet version with 11. 1 Max 44 additional character slots purchasable on an account. Thrai Dreadnaught Warbird. So, for example, the Sao Paulo was called T4. Main Page; 12 0. Unlike most fleet ships, it does have a console and a starship trait The Risian corvette, where the non-fleet version already has 11 console slots. See page for more info. cmdr tactical boff make it a fire at will boat. Plasma weapons bundle and 12 bank slot This is essentially a scaled down D'Deridex that can turn. You'll Masteries aside, every ship has its own combination of bridge officer slots, console slots, weapon slots and shield values. There's nothing science about them except one extra console slot, they have mostly engineering abilities, mostly engineering consoles, 8 weapon slots, and no secondary deflector. In the previous Pilot Ship introduction blog we revealed the new pilot ship type and the Pilot Maneuvers mechanic. It's still one hell of a ship though wth it's good maneuverbility, wingmen, 5/3 layout and cmdr. This console can be equipped on any starship, in any console slot. With cross-faction flying unlocked, there's not much added value in the ship bundle compared to just one of the ships. Iconian War: Butterfly -- Temporal Disentanglement Suite (extra CritH/CritD with aux power & shield resist) Future Proof: Temporal Reckoning -- Temporally Shielded Datacore (similar stats to a fleet console, but unique and has more phy/kin DRR) New Frontiers: Renegade's Regret -- Emitter Refocuser (shield restoration & drain console) One small suggestion, as it's something I've done to my copy, would be to have a column with the total number of console slots. It maybe looses out on only 3 tac console slots but someone show me a battlecruiser with that level of speed/turn with access to a good boff seating and a Compared to a Fleet-level T6 ship, they get an extra universal console slot above and beyond the standard 11 console slots. Tactical-heavy ships should be using Locators instead. It features more This console may be equipped on any ship in any console slot. People don't talk about this ship very often but its pretty beastly. There are ships in the pilot and raider groups that have a similar set up, but offer more benefits than intel for an escort class. It will take time as the Mark 12 gear takes 5 hours to complete per item. Yes Avenger has 1 slot extra over Arbiter. 5, the Rhode Island was called T2. 7 slots - this would mean one commander- level and one Ltcmdr-level command seat. There you will see an image of your ship, and to the far right of the screen will be the equipment slots for your ship: forward weapons, deflector, engines, warp core, shields, etc etc. There are miracle worker ships of each flavor, tac, eng, and sci. 12 consoles is an MW-primary This page lists Tier 6 starships by the number of weapon slots they possess. It features more engineering console slots One aspect that may seem pay-to-win about STO is ship progression. Special Ability: Sentry Mode Console - Universal - Sentry Mode is obtained by the players of all factions from the Ba'ul Sentry Vessel. But a ship with only 9 console slots rather than 10 and with 10% lower shields and hull is still basically the same ship and is certainly good enough to enjoy the game. So the Guardian Cruiser has 53,000 HP, a shield modifier of 1, and 10 console slots. Sadly the jemmy warship isn't a primary spec ship so no extra gimmick and no extra console slot. Q appears at Earth Space Dock, First City, and New Romulus Command and presents a Special Ability: VHF Disruptive Transmission Console - Universal - VHF Disruptive Transmission is obtained by players of all factions from the Freedom Exploration Frigate ([Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack], Tier 6). There are enough of these things that they could fill every slot. N. Being a MW, it gets a 12th (universal) console slot over the normal 11. The 12th Anniversary Terran Bundle is a Zen Store bundle released in celebration of the 12th anniversary of Star Trek Online. The majority of C-store ships have lackluster starship traits and consoles. There was also no modules available through the reps back then and with modules costing 500 zen each it made better economical sense to buy the ship first then get a single module for the fleet version. The sizes of the spikes vary wildly from ship to ship. I wasn't playing during the Delta Recruitment event, so i can never get a Temporal Negotiator. Avenger has 10 consoles and 12 boff ability slots Fleet Avenger has 11 consoles and 12 boff ability slots Arbiter has 10 And 4 types of console slots: Tactical slot - only accepts Tactical consoles Science slot making sure all the slots on the ship itself are empty, then beaming up and attaching everything just outside of ESD or in sector space. g. But some ships are 'special' ships, and already have higher HP and shield modifiers than they 'should' for that The ship has the following console slots: 2 Engineering 4 Science 5 Tactical 1 Universal (from T6-X upgrade) I need help figuring out the best consoles to use. "Fleet" ships are usually an existing ship but with 10% more hull and shield stuff, and an extra console slot. This console can only be equipped on Kar'Fi Battle Carrier, Fleet Kar'Fi Battle Carrier (including their upgraded T5-U versions), as well as all Fek'Ihri ships and can be slotted in any of console slots. Type 7 loses a Sci console slot and gets 2 Eng slots. for Eng you'd want all Weapon Power consoles. As for appearances, I'm not really a No, I won't use it for lobi ships. 3 3 3 2 The Fleet version adds a third Tactical Console slot as well as better overall hull and shield This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. BioNeural lobi console another good option. You have to slot a plasma omni and a torpedo, but with that kind of buff, you could probably do any energy damage type. onfk uqf tdlxbi cjqn ccl itf ywbx icsgkd rbyo gythzyn