Ksp autostrut not working. You have been warned.

Ksp autostrut not working There are a few things that automatically get autostruts (like wheels), but most of the parts you still have to autostrut manually. Autostrut builds (invisible) struts to specified parts, automatically, as the name implies. Sep 30, 2015 · -SAVE BREAKING UPDATE - Backup saves (KSP\saves) and remove any previous version of BDB (KSP\GameData\BlueDog_DB) before installing. - Releases · Xyphos/KSP_FullAutoStrut Apr 26, 2019 · For realistic joints, it is recommended to select "Reinforce weak attach nodes" and "Strengthen not correctly working joints". I just unlocked Structural Engineering II for the struts and autostrut is not available. I've got it enabled in settings, and I see the option in sandbox, so I'm pretty sure I'm missing whatever unlocks the option in career. Aug 8, 2017 · Full AutoStrut for KSP will automatically set a part's AutoStrut and other part options as you build your vessel. so I went looking and found that autostrut is actually part of the vanilla game. I'm not saying "GP" will work for every autostrut/vessel situationbut I have yet to run across a situation where GP type autostruts did not work. I have mods that show as incompatible on AVC but still work perfectly fine. This is, so far, the only way to keep the thing from flying apart Apr 16, 2017 · But just slightly beyond the optimum, and I mean sometimes literally just one more autostrut, and the whole thing will explodify right at loading. Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol Apr 26, 2019 · the easiest way to solve that would be if Squad would add a GameEvent to indicate an autostrut cycling the only thing I know is, that the new DLC will also bring a ne KSP version together with robotics the current autostrut solution would never work cannot, it's impossible but, I don't think they would add such an event because of that Aerodynamics definitely work with parts attached to robotic parts. Is there a setting that I am missing? Feb 20, 2022 · Recently redownloaded my KSP install after not playing for a long time. 12. Oct 22, 2016 · How does Autostrut and rigid attachment works? What is the differences between them ? How can I select Autostrut and/or Rigid Attachment for a whole craft? When i fly my mouse over the whole craft, all parts turn green and if I right click i can check the auto strut or the rigid attachment only f Jun 21, 2019 · FYI: The autostruts issue should be solved in the latest version (KSP 1. If you have an autostrut to the Heaviest part (usually a fuel tank), and you use up the fuel to the point where it's no longer the heaviest part -- the autostrut has to disconnect from the old heaviest part and attach to the new heaviest part. You'll get some new options on the right-click menu of every part, one of which is autostrut. Warning! This may glitch. 11 (?) it didn't work correctly. So in the game there is an option called "Advanced Tweakables", which allows you to make autostruts. png for an example on how to model and texture an auto-strutted part. Doesn’t work properly with robotics. Changing robotic parts that were frozen outside the VAB from autostrut-heaviest to autostrut-root took care of it, and still leaves you some strength. Squad understands that these bugs would make KSP unplayable if unremedied. Jul 1, 2020 · Fix Dont Show Again not working for Delete all Messages functionality. Also thanks for the suggestion to check the console. " added to the science parts list. Mar 10, 2021 · the engine is fully throttled the probe has full control there is plenty of xenon and electricity there are no malfunction indicators whatsoever but the engine is not working. -New parts. Why does strutting everything together make the rocket better? Using autostrut to tie various pieces of the rocket together reduces the oscillations that like to happen between parts on the same craft. Mar 4, 2023 @ 7:15pm Kerbal Space Program > General Discussions > Topic Details. The only time they will not work is if they are attached to a cargo bay inner side which is closed. Apr 10, 2018 · I may be doing something wrong, but I've tried for at least 3 hours to get this to work to no avail. Community for Kerbal Space Program: Enhanced Edition on console. Most things still worked, but it caused issues with the construction mode and the MH round pods - when you decoupled the pod, it stayed "attached" to the base by what felt like an invisible rubber band. 10 less than a week ago, and I just noticed that there was a "Magnetometer Boom. If wobble gets bad you can stop it instantly by time warping. These bugs have existed for a long time, and everyone hopes they will eventually get fixed by the owners -- but they have not been fixed yet. Such as from the tip of a wing back to your fuselage. 3, BG 1. Are there any disadvantages to using Autostrut or Rigid Attach? 2. as it happens the boosters were the heaviest part so that auto strutted them to each other which would have held the boosters steady, but I decided to strut them too the root part which was the command capsule, this way the boosters at the May 17, 2019 · One of the best tips I’ve come across is the “Advanced Teakables” Under main menu settings that enables auto struts and rigid attachments. I started looking into it, searched the forum even and saw that you have to turn on a setting to use them. When a robotic part is not locked, then the struts stop at the part (and the part can still move), but when the part is locked then the autostruts can traverse the robotic part (like it was a normal, non-robotic part). e. When placing struts, one of three things happens. Both autostrut and rigid attachments need to be unlocked in career modes. Jun 12, 2020 · Don't worry, I spent a lot of time doing exactly the same thing before I figured this out. to make matters even more strange, its sister probe, which is perfectly identical, works as it should suspecting a bug i Autostrut usually works pretty flawlessly, although occasionally I have had to add a few manual struts. At any rate, that’s the issue. 4 is for KSP 1. CFG parameters: May 1, 2018 · Unfortunately not. lander, etc. For all your gaming Autostrut-root will let them work fine and still have some "strutting" #7. When KJR not installed, robotic part added on "old craft file" work normaly. Don't autostrut everything, as you have now learned, that does not repel the kraken, it summons the kraken. See autoStrut. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics. Open menu Open navigation Go to Reddit Home. 1. This has vastly improved my experience and has prevented me from raging quitting this game for good (why something like that is obscurely titled, hidden in th Full AutoStrut for KSP will automatically set a part's AutoStrut and other part options as you build your vessel. 1. Attaching the shoulder mount to either the forward bulkhead (back of the cockpit) or the rear bulkhead (front of engine mount) and the shoulder mounts don't move or slide - so maybe there's something with the cargo bay walls? May 3, 2019 · When KJR installed, when i add robotic part to "old craft file", the parts not directly connected to robotic can't be moved but if I save the craft under a new name, it "update" and parts can move normaly . Autostrut can sometimes be very handy and sometimes very redundant. 2 came out with the autostrut and Rigid Attach features so I don't know much about it. Aug 2, 2019 · IIRC the autostrut issue was only fixed in that version. Jul 16, 2019 · Remove the Kerbal Joint Reinforcement mod if you have it. For all your gaming related, space exploration needs… Nov 10, 2016 · Just restarted career with a tech tree mod, and now there is no autostrut option in the VAB or SPH. I enabled autostrut visualization, and no autostrut was anyway near the clawed vessel. But then updates came and KJR stopped working, and for me I couldn't really enjoy KSP because I couldn't build what I wanted to build and it is my main complaint with KSP that stuff that is attached isn't really solidly attached but only pretends. It is not just an update to the classic Kerbal Joint Reinforcement or a continuation. ) What doesn't work well is setting the locks automatically via the controller. 4. I know super old, but found this while searching for my problem, so adding fix that worked for me. While I was building a jet, I realized that the autostrut button was gone. We encourage posts either from, or directed towards Cable Field Technicians, Cable Line/Maintenance Technicians, Headend Technicians, Fiber Technicians, Engineers, and NOC workers. It uses new ideas and the code has been rewritten in most parts. The only time you wouldn't want to use it honestly is if you want some flexibility in the part. Try loading a save with it installed. 12 and the new rotating docking ports, all my space stations have wobbled to destruction as auto-strut no longer works across the ports. Per page: 15 30 50. Mar 7, 2023 · The launch button not working being one of them. ) or just any part that sticks out, right-click and autostrut to heaviest part. 6. 12 released, and a couple of days ago I realized that I didn't have the autostrut option in the VAB or the SPH. Jun 10, 2020 · I have enabled autostrut and rigid attachments pretty much everywhere except the robotic parts since they stopped working when i turned autostrut on. It's not an acceptable replacement unless it has that. Here are the . 99. You may just have to crash that one relaunch. Cheers! May 25, 2015 · No, it's not no work. Try RCS only. But there are times when it's super useful and normal struts won't work. Benjee mentioned, that creating the solar panels was quite some work, so not sure if he has appetite to work over them again. 1 (no DLCs, although their presence doesn't change anything) /r/CableTechs is a place to discuss the technology behind Cable TV, Internet, Phone and other industry-related topics. Aug 1, 2017 · I'm returning to KSP after some months. That way you know the booster is being stabilized at the top. So is there anyone out there working on a new version? I just want to play KSP peacefully again without being annoyed by constant Kraken effect. Kept an eye on KJR. The larger the size fuel tanks is like (3. Mar 17, 2021 · I also tried Autostrut but it has almost no effect at all, worse than the KJR mods. 9. Apr 25, 2019 · If you have either, KJR next or KJR with proper exclude list and robotic parts does not move, you have some issue in craft design and stock autostrut feature. 75m) or (mk3) have less rigid attachment connections, so the higher you go beyond 1. #6 < > Showing 1-6 of 6 comments . 45 minutes of troubleshooting with the ability to turn the struts off, on everything except landing gear. Note: Your post will require moderator approval before it will be visible. 7 and later, and you MUST read and follow the instructions in the README file (not needed in latest version) DEVELOPMENT NOTE: I have adopted this mod for maintenance only and am not actively developing it. 337 votes, 42 comments. 38 KiB | Released on: 2019-10-25 Automatically sets AutoStrut modes for you in the editor as you build your vessel. I thought Autostrut was a mod of some description initially and simply used regular Struts, great effect but kinda tedious to attach everywhere and not very aesthetically pleasing. FASTCORP Roads and Bridges - roads, bridges, Race Tracks, signs Nov 28, 2019 · My 4 arm Kerbin refueling space station is very prone to the death wobbles unless the innermost part of the 4 arms are auto-strutted to the central hub using "heaviest part". IMO needing to autostrut everything is a git good issue, or maybe sometimes a "too many mods" thing. The current workaround I have found for this is to just start a new campaign if I ever leave the game, because loading is currently not worth it. You can autostrut to the root part or the heaviest part. Ender 3 + SKR Mini E3 v3 EM (extruder) board output not working upvote Aug 30, 2019 · I have Advanced Tweakables turned on, but I don't have any button for setting the autostrut for the various parts. AVC only checks the version file, and KJR's version file only shows compatibility to 1. Hinges and radial symmetry + autostrut doesn’t work very well. 0 Aug 5, 2017 · I wasn't paying attention when 1. Auto-Strut is obvious, it'll just join the part you click on with another part (Root, Parent, Grandparent or highest mass part). Jul 3, 2019 · @benjee10Little update regarding my sliding Shoulder Mounts for the KU antenna and robit arm: . Anything in the "PC is better" vein, without recognizing the shortfalls will get you a permanent ban. Earlier I asked what questions people would like to see answered in a breaking grounds robotics FAQ. The Main Goals Were Make the joints realistica The Kerbal Space Program subreddit. Related Kerbal Space Program Sandbox game Space simulator Gaming Sim game forward back r/starcitizen This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. It eitherplaces one end where I want it and the other at least 5 meters further than I want it, doesn't place the second end at all and therefore the strut, or it works for one less than however much my radial is. Using a plane as example, autostrutting landing gears, engines and wing tips will make the plane really rigid. You can post now and register later. 3. Do that with a bunch of parts and your vessel should be very stable. So I stopped playing. Sometimes this is not enough and vessels still start to oscillate anyway. Now it appears as if anything on the C s Hi, friends! I started a career mode just before 1. You could give it a try (doing a back up of your save files of course). Jul 25, 2021 · Fixed UIFloatEditNumericInput patch causing various errors and generally not working as intended. Everything I've seen its free. The fundamental problem is that to try and emulate realistic physical limits of parts, you need some system where putting too much longitudinal stress breaks things, and for the vast majority of rocket and plane builds, far less transverse stress breaks things. Mar 9, 2018 · Kerbal Space Program. Sep 18, 2016 · In 1. 2) In stock, no. And yes, this includes quicksave and quickload as well, which means all my missions are currently "one shot" Aug 2, 2017 · Those two libraries are closed source, and the KSP devs cannot fix their bugs. 10. hardly logical. Download 32 Kb from Google. 1 you can attach a landing gear to another part, and the landing gear will help to stiffen the other part with it's built-in autostrut. 12 : PAWItemsOrder, TweakableWheelsAutostrut, ModuleIndexingMismatch, FlightSceneLoadKraken. Fixed veteran kerbals dissappearing when being dismissed. Last time I played was in November 2016 and I really enjoyed the auto-struting option that was added in 1. For all your gaming related, space exploration needs. This meant you could have sections A (root), B, C separated by docking ports and the autostrut would go all the way to the A section's root. For all your gaming related, space… Aug 30, 2016 · and the next time you start KSP the autostrut will be disabled for all wheels Is it just a matter of replacing the part wildcard with the name of a specific part to disable autostrutting for just that part?. I generally go for “Autostrut: Grandparent” if I want to add stability though I rarely need to since I use Kerbal Joint Reinforcement Continued. Oct 25, 2019 · Automatically sets AutoStrut modes for you in the editor as you build your vessel. 25m the more necessary autostruts may become. The one on the hull was not, and now it's, errr, "in the middle". The problem of foldable wings is that the robotic parts do not have enough force to keep the wings from twisting, so they tend to look like a flappy bird and do not help. Fix LV-T45 config by removing duplicate definition of testmodule. For all your gaming related, space… Mar 5, 2016 · Sorry Vali for tagging you here, but do not want to speculate :-D. Aug 22, 2012 · Well, [thread=18321]floats[/thread] on the wings were placed with symmetry. It also seems like nobody continues the KJR mods anymore and I couldnt do it myself. Everything else on the station uses "grandparent part". It would be at least some work to remove the existing engine shrouds. Autostruts are the kraken's plaything. Apollo Block V and AARDV, Scout rocket, Centaur T stage redone, Vega upper stage, OSO experiment. Is autostrut something that only comes later in the tech tree? KSP 1. Mar 29, 2022 · SAS can also make wobble worse. 11, or manually put struts on the outside. However does anybody know how strong they are compared to standard struts and does they eliminate standard struts for most uses? Yes I see se The Kerbal Space Program subreddit. I'm getting extremely Oct 22, 2016 · I've searched the general web, and used the crappy forum search and haven't been able to find out. 1 Version 1. IME on one and ultimately a handful of vessels that have a heavy joint attached to the sides like it is in my current case I would require autostruts to be set to the sturdiest, heaviest or a local heaviest part that is often a good joint for If you really wanted to use autostrut on a booster, I would probably attach a nosecone and autostrut that to the center rocket stack. It would also require significant new work to make the new fairings adequately replace the engine shrouds, so that the correct simple default is created for the simple case of clipping a stack together. 2. it works i was just confused because there were no options in the game menu but i can just autostrut and make things rigid Mar 28, 2021 · Autostruts are like regular struts- they add rigid reinforcements between parts to hold everything steady- but unlike normal struts an autostrut is free, weighs nothing and can be connected to three parts- the heaviest part on the vessel (which can change in flight especially docking, so use with care); the root part (tends not to change unless Jun 25, 2021 · Previously with "Autostrut: Root Part" auto strutted to the root part of the entire craft and across docking ports. For those of you who don't know what I'm talking about, here's a picture. Jul 13, 2017 · I recently had to COMPLETLEY re-install my KSP save recently, and discovered after opening up the VAB that autostrut was not around at all. 2 when Advanced Twekables are enabled. A lot of mods of 10. Generally, autostrut to grandparent part works best. 3) If you accept mods: with the Module Manager mod, you can write a quick tiny cfg that sets the line 'autostruts = Heaviest' for every single part in your install. A simple mod that reinforces all part joints by utilizing built-in features. You have been warned. To see autostrut, turn on advanced tweakables in the Settings. May 3, 2019 · Kerbal Joint Reinforcement - Next Finally a new version of Kerbal Joint Reinforcement is available. Especially autostrutting everything to the same part, that's just begging for a kraken attack. I did start a new game to confirm that autostrut does work if I Posted by u/the_big_sad- - 6 votes and 2 comments well for example I was building a basic rocket with radial boosters earlier today and to prevent them flexing from the thrust I decided to auto strut them. At least the older versions don’t. @FreeThinker almost killed the auto-strut kracken, but's squad hard-coding and the fact that settings changes apparently are locally instanced and only res in normal time said no. Reproduction steps: install a fresh copy of KSP 1. And is there a way to stop my centre core of ships rotating? I just want the engine and wing part to rotate while the centre part of the ship stays balanced. The way to do this is click each module of your vessel (i. 3. You need to autostrut everything that gets wobbly and you don't like it. Kerbal Space Program - In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. . Share your screenshots, videos, stories, questions, memes, etc. Pop in and out of time warp and it stops everything. Dec 1, 2021 · Liking OpenTree so far, but encountered an issue. The problem with autostrut to heaviest part is that the heaviest parts will change during flight, so the autostruts will attach to the newly heavy parts and this can impart a phantom force on the craft. This can add a lot of strength and stiffness using very few autostruts. In such cases, select the "Stiffen vessels further" and leave the "Extra Joint Level" at the lowest setting. One user have also reported that hew was need to create new craft to make new parts to work properly. 0 for KSP 1. but metal spontaneously re-routing itself after craft launch. Oct 1, 2019 · That's an idea I could get behind. Things like Infernal Robotics joints can't rotate/move if using autostruts across the joint (obviously), and control surfaces like flaps may also have issues if autostuted. 3 and can't find the struting option on any part anymore. Includes compatibility for Infernal Robotics, FAS will not set AutoStrut mode if the part is attached to an IR module. Nov 17, 2019 · I dont remember which KSP version added the autostrut feature, but anything newer than 1. Not sure if this is the right place for this! Since 1. Aug 5, 2021 · While the additional KK mods are listed as being for older versions of KSP most of the statics in them still work. It was working in my previous game Anybody have any thoughts or suggestions?? Hi, friends! I started a career mode just before 1. dae and autoStrut. It literally just works like a free strut between the center of that part and the center of the heaviest nearby part on the ship (or root part, or grandparent part), making it trivially easy to stabilize oddly-shaped craft now, without a mesh of ugly and draggy struts all over it. It's not possible to connect things in two places, although maybe there are some mods to do this. Options are heaviest part, root and grandparent part. 7. If you have an account, sign in now to post with your account. Fix Navball render issue when Maneuver mode is enabled. And that's true for landing legs, too. Contains many useful statics. May 7, 2019 · @RocketSquid Autostruts is always better then no autostruts, so it's always a good idea to use them. Jun 5, 2020 · If you look at the context menu for those parts the autostrut option is set to disabled and clicking on the button to change it does nothing, however you can still enable autostruts on parts which previously did not have them enabled. Mar 14, 2017 · I'm lazy and autostrut anything even vaguely loose to "heaviest part". Yes, the struts will probably work, but not as good as an autostrut and it's much uglier when done with regular struts IMHO. I've been looking at some videos on youtube and noticed something called autostrut that seems to help with craft stability. I dont remember if you can adjust it in the in-game settings menu. The Kerbal Space Program subreddit. Fix resources not being displayed in tracking station in Prospecting Eeloo Scenario. I have some questions about the new options added in the editor in KSP 1. Feb 6, 2019 · With the other varieties of autostrut, you need to be very careful of Autostrut Reattachment Disease. I still consider myself pretty new to the game, I started out with wobbly ships, got frustrated and looked into it. 0. If I use the cheat to unlock all technology, autostrut is available. And here it is! This FAQ will be regularly updated with questions and answers that might pop up later. If there are no major disadvantages, can I get it to default to on without having to push the button on eac It’s weird that you can’t change the autostrut In flight. Its in the Main game settings. Until then, you could either try reverting to 1. Previously, he just modified old craft file and robotic parts was not working for him. 0 New QoL patch : UIFloatEditNumericInput Fixed some patches not being applied in KSP versions below 1. FullAuto Strut is a mod that does exactly what you need but ckan says max ksp version is 10. I still have rigid attachment option And yes, I have Advanced Tweakables enabled. Jul 31, 2020 · I updated to 1. You can choose to strut to heaviest, root or grandparent parts. 2). The autostruts will essentially make your Jul 2, 2021 · Join the conversation. b00kz. What part unlocks autostrut now? I am only in the beginning of career. 3 is for all versions of KSP up to 1. So far, I've used only "Grandparent part" for all my autostrutting needs, with excellent resultsand that keeps it simple. Jun 25, 2021 · As of 1. Might be something to consider if there is interest and work for the new iROSA panels. If you turn on Advanced Tweakables you can also enable Autostrut for a part instead of using strut parts. I just have to rename all my craft save and end of problem. r/KerbalSpaceProgram A chip A close button A chip A close button 294 votes, 39 comments. No proselytizing is allowed. PC players are also welcome, but PC content is not allowed. Jan 20, 2019 · I pretty much use Autostrut on all my ships. Now I'm playing 1. Sep 6, 2017 · in sandbox i have autostrut but in science i dont, do i need to unlock anything in R&D or am i being dum Nov 30, 2016 · Note: Version 1. Autostrut is not working Recently I bought a new computer, and I had to reinstall ksp. I set up a controller scheme as I outlined it in my earlier post. I use the following extensively and have had them working in KSP 1. Have the two DLCs. Edited May 13, 2017 by bewing Oct 8, 2018 · Root and Heaviest work for quickly making long-distance struts. The way parts work in KSP, each one is connected to the root part in exactly one chain of parts, for example, Capsule-decoupler-Fuel Tank-Decoupler-Booster. Turns out it's no longer supported. 5M subscribers in the KerbalSpaceProgram community. Oct 17, 2016 · I assume autostrut works like an standard strut however invisible and it can pass trough other items. To make sure no other autostruts on the station interfered I disabled all autostruts on the station and also undocked another vessel with landing gear. Feb 10, 2019 · That concludes I should be able to freely choose this setting besides the default autostrut setting. but otherwise unmoded. Jul 14, 2021 · There is a hot fix coming for this in the next update, and you should be able to autostrut through them after it. 0 should have it. Releasing the claw did not work either. 1 still work even if not updated but I didn't test this one myself. Dec 19, 2022 · All Activity; Home ; Kerbal Space Program 1 ; KSP1 Gameplay and Technical Support ; KSP1 Gameplay Questions and Tutorials ; How does AutoStrut work? That's not accurate. Well with 500 hours myself, not once has autostrut lead to the kraken Posted by u/Ocvlvs - 2 votes and 11 comments Skip to main content. 2; Kerbin Side Core - part of original Kerbin Side package. - Xyphos/KSP_FullAutoStrut It's likely an AVC warning rather than actually not working with your KSP version. 1 | Download: 9. edp uguet srgz yual nufc woq oyp hwf cbtn puxsk